Re: [Super-tux-devel] SuperTux
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From: Christopher A. W. <cw...@du...> - 2005-03-30 03:08:30
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Ingo Ruhnke <gr...@gm...> writes: >> My laptop works well enough with OpenGL. Still, I have to >> wonder... how much extra coding effort would it take to make effects >> which are OpenGL only (like the sunbeams on water... which doesn't >> seem really necessary, but would look nice) just not display with >> OpenGL disabled? > > A lot, since you would need to scatter the code with #ifdef's write > additional wrapper mechanics and basically have to think at least > twice for every graphic thing you write (will it work in software? > will it be fast enough? will it make any sense gameplaywise?). This > whole discussion already is slowing us down and there will likly be > more and more of that as soon as there are gameplay relevant effects > that don't work in software. If we go OpenGL only it will simply be > 'end-of-discussion' and no more time wasted. Fair enough.. you've convinced me. |