Re: [Super-tux-devel] spawn-point / trigger graphic
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From: Christopher A. W. <cw...@du...> - 2005-03-28 16:22:44
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Hey... now that looks really good. "S.Groundwater" <sl...@gl...> writes: > Hello everyone, > > I created a new spawn-point/trigger graphic today. > It's a hatch (door.) > http://gluebox.com/creatures/BlueRockz/hatch_screenshot.png > > The full animation set is here: > http://gluebox.com/creatures/BlueRockz/ > > To make it work I copied Matze's door.h/door.cpp files and modified them > for new hatch graphics. > > (Matze, I hope it's OK to post a link back to your files, the triggers are > great!) > http://gluebox.com/creatures/BlueRockz/hatch.h > http://gluebox.com/creatures/BlueRockz/hatch.cpp > > for supertux.strf file : > ; Hatch > (sprite (name "hatch") > (action > (name "default") > (x-offset 0) > (y-offset 32) > (images "shared/hatch-1.png")) > (action > (name "open") > (x-offset 0) > (y-offset 32) > (images "shared/hatch-1.png" > "shared/hatch-2.png" > "shared/hatch-3.png" > "shared/hatch-4.png" > "shared/hatch-5.png" > "shared/hatch-6.png" > "shared/hatch-6.png" > )) > ) > > -enjoy |