Re: [Super-tux-devel] SuperTux for iPod
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From: Ricardo C. <ri...@ae...> - 2005-02-23 11:41:34
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Noah doesn't know what he is talking about. The only reason why SuperTux r= uns=20 in Zaurus is because SDL supports it. There is no SDL support for iPod as f= ar=20 as I know of. iPod is also monochrom and has a smaller resolution, so the graphics would= =20 also have to be adapted. Daniel, it will be easier to create a jump'n run game from scratch for iPo= d=20 than porting SuperTux. If you send me an iPod, I would gladly work on it. ;) Cheers, Ricardo Em Ter=E7a, 22 de Fevereiro de 2005 21:47, o noah bedford escreveu: > see the earlier thread on memory requirements and getting supertux to work > on the zaurus. On Tue, 22 Feb 2005 20:38:57 +0100 > > Daniel Betz <dan...@gm...> wrote: > > Hi Developper, > > > > I think a version of SuperTux for the iPod would be a very good idea. > > Very simple maked. > > > > What mean you?? > > > > Kind Regards > > > > Daniel Betz > > > > =2D-=20 Serving coffee on aircraft causes turbulence. |