[Super-tux-commit] supertux/data/levels/test bonusblock.stl,1.13,1.14
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From: Matze B. <mat...@us...> - 2005-03-25 20:40:17
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Update of /cvsroot/super-tux/supertux/data/levels/test In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv9911/data/levels/test Modified Files: bonusblock.stl Log Message: Had a bit of time today and worked on supertux: - Commited some old changes I had lying around here (improved mrtree images? and improvement to the collision grid which still isn't enabled by default) - Did a bit more cleanups (eleminated defines.h and renamed scene.* to player_status.* as that is waht ti really contained) - Cleaned up PlayerStatus code a bit (refactored loading/saving out of worldmap into PlayerStatus) - Implemented LevelTransformer interface and did a first test with a flip level transformer - Removed explicit LevelEndSequence attribute (can be done by placing aprorpiate SequenceTrigger objects) Index: bonusblock.stl =================================================================== RCS file: /cvsroot/super-tux/supertux/data/levels/test/bonusblock.stl,v retrieving revision 1.13 retrieving revision 1.14 diff -u -d -r1.13 -r1.14 --- bonusblock.stl 29 Nov 2004 15:08:55 -0000 1.13 +++ bonusblock.stl 25 Mar 2005 20:39:32 -0000 1.14 @@ -9,7 +9,7 @@ (gravity 10.000000) (background (image "arctis.jpg") (speed 0.5)) - (music "supertux-2.ogg") + (music "theme.mod") (spawnpoint (name "main") (x 100) |