[Super-tux-commit] supertux/src/object coin.cpp,1.1,1.2 flower.cpp,1.1,1.2 invisible_block.cpp,1.1,1
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wkendrick
From: Matze B. <mat...@us...> - 2004-11-23 16:47:37
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Update of /cvsroot/super-tux/supertux/src/object In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv29597/src/object Modified Files: coin.cpp flower.cpp invisible_block.cpp oneup.cpp platform.cpp Log Message: added jam build system, please try it out - the advantage would be that it already supports all the stuff we need Index: platform.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/object/platform.cpp,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 --- platform.cpp 20 Nov 2004 22:14:40 -0000 1.1 +++ platform.cpp 23 Nov 2004 16:47:26 -0000 1.2 @@ -26,7 +26,7 @@ } HitResponse -Platform::collision(GameObject& object, const CollisionHit& hit) +Platform::collision(GameObject& , const CollisionHit& ) { #if 0 if(typeid(object) == typeid(Player)) { @@ -38,7 +38,7 @@ } void -Platform::action(float elapsed_time) +Platform::action(float ) { // just some test code... if(state == 0) { Index: invisible_block.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/object/invisible_block.cpp,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 --- invisible_block.cpp 22 Nov 2004 23:47:51 -0000 1.1 +++ invisible_block.cpp 23 Nov 2004 16:47:26 -0000 1.2 @@ -20,7 +20,7 @@ } void -InvisibleBlock::hit(Player& player) +InvisibleBlock::hit(Player& ) { if(visible) return; Index: flower.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/object/flower.cpp,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 --- flower.cpp 20 Nov 2004 22:14:40 -0000 1.1 +++ flower.cpp 23 Nov 2004 16:47:26 -0000 1.2 @@ -39,7 +39,7 @@ } HitResponse -Flower::collision(GameObject& other, const CollisionHit& hit) +Flower::collision(GameObject& other, const CollisionHit& ) { Player* player = dynamic_cast<Player*>(&other); if(!player) Index: coin.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/object/coin.cpp,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 --- coin.cpp 20 Nov 2004 22:14:40 -0000 1.1 +++ coin.cpp 23 Nov 2004 16:47:26 -0000 1.2 @@ -31,7 +31,7 @@ } HitResponse -Coin::collision(GameObject& other, const CollisionHit& hit) +Coin::collision(GameObject& other, const CollisionHit& ) { Player* player = dynamic_cast<Player*>(&other); if(player == 0) Index: oneup.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/object/oneup.cpp,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 --- oneup.cpp 20 Nov 2004 22:14:40 -0000 1.1 +++ oneup.cpp 23 Nov 2004 16:47:26 -0000 1.2 @@ -33,7 +33,7 @@ } HitResponse -OneUp::collision(GameObject& other, const CollisionHit& hit) +OneUp::collision(GameObject& other, const CollisionHit& ) { Player* player = dynamic_cast<Player*> (&other); if(player) { |