[Super-tux-commit] supertux/src/badguy badguy.cpp,1.3,1.4 bomb.cpp,1.1,1.2 bouncing_snowball.cpp,1.1
Brought to you by:
wkendrick
From: Matze B. <mat...@us...> - 2004-11-23 16:47:37
|
Update of /cvsroot/super-tux/supertux/src/badguy In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv29597/src/badguy Modified Files: badguy.cpp bomb.cpp bouncing_snowball.cpp jumpy.cpp mrbomb.cpp mriceblock.cpp snowball.cpp spiky.cpp Log Message: added jam build system, please try it out - the advantage would be that it already supports all the stuff we need Index: bomb.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/badguy/bomb.cpp,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 --- bomb.cpp 20 Nov 2004 22:14:39 -0000 1.1 +++ bomb.cpp 23 Nov 2004 16:47:26 -0000 1.2 @@ -18,13 +18,13 @@ } void -Bomb::write(LispWriter& writer) +Bomb::write(LispWriter& ) { // bombs are only temporarily so don't write them out... } HitResponse -Bomb::collision_solid(GameObject& other, const CollisionHit& hit) +Bomb::collision_solid(GameObject& , const CollisionHit& hit) { if(fabsf(hit.normal.y) > .5) physic.set_velocity_y(0); @@ -33,7 +33,7 @@ } HitResponse -Bomb::collision_player(Player& player, const CollisionHit& hit) +Bomb::collision_player(Player& player, const CollisionHit& ) { if(state == 1) { player.kill(Player::SHRINK); @@ -42,7 +42,7 @@ } void -Bomb::active_action(float elapsed_time) +Bomb::active_action(float ) { switch(state) { case 0: Index: bouncing_snowball.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/badguy/bouncing_snowball.cpp,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 --- bouncing_snowball.cpp 20 Nov 2004 22:14:39 -0000 1.1 +++ bouncing_snowball.cpp 23 Nov 2004 16:47:26 -0000 1.2 @@ -40,7 +40,7 @@ } HitResponse -BouncingSnowball::collision_solid(GameObject& other, const CollisionHit& hit) +BouncingSnowball::collision_solid(GameObject& , const CollisionHit& hit) { if(hit.normal.y < -.5) { // hit floor physic.set_velocity_y(JUMPSPEED); Index: badguy.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/badguy/badguy.cpp,v retrieving revision 1.3 retrieving revision 1.4 diff -u -d -r1.3 -r1.4 --- badguy.cpp 22 Nov 2004 23:47:50 -0000 1.3 +++ badguy.cpp 23 Nov 2004 16:47:26 -0000 1.4 @@ -81,7 +81,7 @@ } void -BadGuy::inactive_action(float elapsed_time) +BadGuy::inactive_action(float ) { } @@ -118,7 +118,7 @@ } HitResponse -BadGuy::collision_solid(GameObject& other, const CollisionHit& hit) +BadGuy::collision_solid(GameObject& , const CollisionHit& ) { return FORCE_MOVE; } @@ -139,13 +139,13 @@ } HitResponse -BadGuy::collision_badguy(BadGuy& other, const CollisionHit& hit) +BadGuy::collision_badguy(BadGuy& , const CollisionHit& ) { return FORCE_MOVE; } bool -BadGuy::collision_squished(Player& player) +BadGuy::collision_squished(Player& ) { return false; } Index: mriceblock.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/badguy/mriceblock.cpp,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 --- mriceblock.cpp 20 Nov 2004 22:14:39 -0000 1.1 +++ mriceblock.cpp 23 Nov 2004 16:47:26 -0000 1.2 @@ -46,7 +46,7 @@ } HitResponse -MrIceBlock::collision_solid(GameObject& other, const CollisionHit& hit) +MrIceBlock::collision_solid(GameObject& , const CollisionHit& hit) { if(fabsf(hit.normal.y) > .5) { // floor or roof physic.set_velocity_y(0); Index: snowball.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/badguy/snowball.cpp,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 --- snowball.cpp 20 Nov 2004 22:14:39 -0000 1.1 +++ snowball.cpp 23 Nov 2004 16:47:26 -0000 1.2 @@ -39,7 +39,7 @@ } HitResponse -SnowBall::collision_solid(GameObject& other, const CollisionHit& hit) +SnowBall::collision_solid(GameObject& , const CollisionHit& hit) { if(fabsf(hit.normal.y) > .5) { // hit floor or roof? physic.set_velocity_y(0); Index: jumpy.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/badguy/jumpy.cpp,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 --- jumpy.cpp 20 Nov 2004 22:14:39 -0000 1.1 +++ jumpy.cpp 23 Nov 2004 16:47:26 -0000 1.2 @@ -24,7 +24,7 @@ } HitResponse -Jumpy::collision_solid(GameObject& other, const CollisionHit& hit) +Jumpy::collision_solid(GameObject& , const CollisionHit& hit) { // hit floor? if(hit.normal.y < -.5) { Index: mrbomb.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/badguy/mrbomb.cpp,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 --- mrbomb.cpp 20 Nov 2004 22:14:39 -0000 1.1 +++ mrbomb.cpp 23 Nov 2004 16:47:26 -0000 1.2 @@ -41,7 +41,7 @@ } HitResponse -MrBomb::collision_solid(GameObject& other, const CollisionHit& hit) +MrBomb::collision_solid(GameObject& , const CollisionHit& hit) { if(fabsf(hit.normal.y) > .5) { // hit floor or roof? physic.set_velocity_y(0); Index: spiky.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/badguy/spiky.cpp,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 --- spiky.cpp 20 Nov 2004 22:14:40 -0000 1.1 +++ spiky.cpp 23 Nov 2004 16:47:26 -0000 1.2 @@ -31,7 +31,7 @@ } HitResponse -Spiky::collision_solid(GameObject& other, const CollisionHit& hit) +Spiky::collision_solid(GameObject& , const CollisionHit& hit) { if(fabsf(hit.normal.y) > .5) { // hit floor or roof? physic.set_velocity_y(0); |