[Super-tux-commit] supertux/src SConscript,1.5,1.6 resources.cpp,1.56,1.57 worldmap.cpp,1.131,1.132
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From: Matze B. <mat...@us...> - 2004-11-21 04:32:58
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Update of /cvsroot/super-tux/supertux/src In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv31556/src Modified Files: SConscript resources.cpp worldmap.cpp Log Message: implemented an install target in scons Index: SConscript =================================================================== RCS file: /cvsroot/super-tux/supertux/src/SConscript,v retrieving revision 1.5 retrieving revision 1.6 diff -u -d -r1.5 -r1.6 --- SConscript 20 Nov 2004 22:14:37 -0000 1.5 +++ SConscript 21 Nov 2004 03:21:24 -0000 1.6 @@ -1,13 +1,16 @@ +import os Import('*') -supertux_src = Glob( - dirs=[".", "object", "badguy", "trigger"], - pattern="*.cpp" -) +supertux_src = Glob("*.cpp") \ + + Glob("object/*.cpp") \ + + Glob("badguy/*.cpp") \ + + Glob("trigger/*.cpp") app = env.Program( target="supertux", source = supertux_src ) AddPostAction(app, "ln -sf $TARGET .") +InstallExec(["supertux"]) + Default(app) Index: worldmap.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/worldmap.cpp,v retrieving revision 1.131 retrieving revision 1.132 diff -u -d -r1.131 -r1.132 --- worldmap.cpp 20 Nov 2004 22:38:35 -0000 1.131 +++ worldmap.cpp 21 Nov 2004 03:21:25 -0000 1.132 @@ -488,7 +488,7 @@ enter_level = false; name = "<no title>"; - music = "SALCON.MOD"; + music = "salcon.mod"; global_frame_counter = 0; Index: resources.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/resources.cpp,v retrieving revision 1.56 retrieving revision 1.57 diff -u -d -r1.56 -r1.57 --- resources.cpp 20 Nov 2004 22:38:35 -0000 1.56 +++ resources.cpp 21 Nov 2004 03:21:25 -0000 1.57 @@ -249,7 +249,7 @@ /* Herring song */ herring_song = SoundManager::get - ()->load_music(datadir + "/music/SALCON.MOD"); + ()->load_music(datadir + "/music/salcon.mod"); level_end_song = SoundManager::get ()->load_music(datadir + "/music/leveldone.mod"); } |