Re: [Super-tux-devel] Magic system
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From: Christopher A. W. <cr...@li...> - 2004-05-10 21:05:44
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On Mon, 2004-05-10 at 15:37, Ryan Flegel wrote: > On Mon, 10 May 2004 15:31:15 -0500, C Ratchet <zra...@mi...> wrote: > > > You said before you should do new things that would work well in the > > game... isn't fish more Tux-like than having magic? I personally don't > > really like the magic-type stuff... > > While I think fish would work, I also think it's pretty boring. Keep > in mind that plumbers don't shoot fireballs or have racoon tails > either, but SMB was fun to play :) I think magic (or something > similar) would be more fun than fish. agreed. Magic wasn't my idea anyway, it was Ingo's. The sword and scepter were mine. Speaking of which, I'm gonna go plug in my graphical tablet so I can draw this up :) |