Re: [Super-tux-devel] Magic system
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From: C R. <zra...@mi...> - 2004-05-10 20:31:23
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You said before you should do new things that would work well in the=20 game... isn't fish more Tux-like than having magic? I personally don't=20= really like the magic-type stuff... Ratchet On May 10, 2004, at 3:30 PM, Christopher A. Webber wrote: > On Mon, 2004-05-10 at 13:43, C Ratchet wrote: > About this, I like the fruits idea (instead of swords/etc)... > > Wait a minute... I thought the problem people were having was with=20 > the concept of the magic meter, not with the sword/scepter thing.=A0=20= > What's wrong with that?=A0 I think it provides a good opportunity for=20= > various magic implementations. > > > CAW > > | > The bottom line --- Are YOU a Good Person? Go here:=20 http://www.wayofthemaster.com/wotm_flash.html |