Re: [Super-tux-devel] Magic system
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From: Ingo R. <gr...@gm...> - 2004-05-10 13:42:52
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"Benjamin P. Jung" <bp...@gm...> writes: > Hmm... good one. > After all, Super Tux was ment to be a Jump and Run game > and not a strategic puzzle game..... right? The game itself should be when played streight from start to beginning feel like a normal jump'n run, but for secret levels, red-coins and other collect worthy stuff, it really can't be 'strategic puzzle'-like enough. If you ever played one of the Mario or Metroid up to 100% you know what I mean, some stuff really requires quite a lot planing to catch :) -- WWW: http://pingus.seul.org/~grumbel/ JabberID: gr...@ja... ICQ: 59461927 |