Re: [Super-tux-devel] Magic system
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From: Keir L. <ke...@th...> - 2004-05-10 13:38:30
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On Mon, 2004-05-10 at 15:13 +0200, Ingo Ruhnke wrote: > "Christopher A. Webber" <cr...@li...> writes: > > > Ingo and I also had a huge clash over this idea... I thought that > > tux should have a magic meter that would be refilled by collecting > > coins, and used up by firing fireballs and such. To add a bit of > > strategy to the game, you know? Ingo absolutely hates this idea, but > > I think it is great. Perhaps I could squeeze it in as an option then > > The problem with ammunition is that the time you collect it and the > time you use it, are too far apart from each other. So you either have > to be carefull about collecting all coins, which can easily get > borning in case you don't need them or will end up running into > situations where you need fireballs, but are in real throuble because > you havn't collect coins in the beginning. So ammunition basically > ends up frustrating the player most of the time, since the out come if > you have enough or not, depends largly on that you know before hand > what happens in a later part of the level. > > The kind of ammunition that I do like however is 'short term ammo', > ie. you collect a fireflower, get three very powerfull balls to shoot > and once done with them, the power is gone, no way to 'refuel' it > other by collect another fireflower, which should be rare of course. > If one makes it impossible or at least very hard to keep the ammo, ie. > by using the run-button for shooting, so that the player no matter > what, will have used it up pretty quickly, one can make sure that the > fireflower would only be a short term bonus, not something that you > collect about large periods of time. > > For example the fire and shooting abilites in Yoshi Island are done > this way, eat a fruit and you get shooting power, but only for a > handfull of shoots, problem while having such a fruit is that you are > unable to eat enemies. So you get one 'weapon' while you lose another > one, so one has to be carefull about what to eat in which situations. > Since all fruits are used up pretty quickly one doesn't need to care > about them much to keep them for later situations and such. this seems like a much better way of doing things that a "magic system" to me Keir lawson |