Re: [Super-tux-devel] 800x600 resolution
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From: Christopher A. W. <cr...@li...> - 2004-05-10 13:00:07
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Let me just make this clear: I am heavily opposed to moving toward SVG. Perhaps for some sprites, perhaps for some circumstances, but certainly not all. If you want to think of a good way to slow down our development cycle, making a transition to SVG is a good way of accomplishing that :P Not only that, but I've recently been working quite a bit with SVG for a project I got hired in. It takes a hell of a lot longer than making sprites does, and on top of that, the hand drawn feel of the game will be completely lost. I think that the 800x600 thing is a good idea, but I suggest we wait until we have full horizontal/verticall scrolling implemented. Then people will even be able to have the option of using either screen mode. CAW | The bottom line |