Re: [Super-tux-devel] Level 21 : a path in the clouds, confusing level
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From: Ricardo C. <ri...@ae...> - 2004-05-06 12:20:45
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Anyway, I think those tiles should be turned into active ones. I mean, the player can allways jump to the platform in the right and then jump again to the left one, right? Ricardo Cruz Em Quarta, 5 de Maio de 2004 21:36, o Ingo Ruhnke escreveu: > Duong-Khang NGUYEN <duo...@fr...> writes: > >> What do you mean by that? > > > > I meant that you use too many secret paths stuff, and in the wrong > > places. This is very confusing. > > Its nat really a secret path, its simply the abuse of foreground tiles > as background tiles. That level should instead of using the foreground > tiles use some special tiles for the background, to make it clear that > Tux won't collide with these tiles. Something simple like a darker or > low-constrast version of the foreground tiles might do. -- You will have a long and unpleasant discussion with your supervisor. |