Re: [Super-tux-devel] LevelEditor testing
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From: Ricardo C. <ri...@ae...> - 2004-05-05 15:30:20
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I just want to make a small note. The way I see the built-in leveleditor is to be a simple way, yet powerful= l=20 enough, to create levels by ordinary users. More advanced level designers a= re=20 encouraged to use FlexLay, that as just seen its first version released. So, I think we should not waste too much times in implementing fancy stuff. Stuff that the leveleditor is missing: =2D keep enemies in platform option (maybe the best thing is to split enemi= es,=20 this way we could have enemies with different shoe colors, as someone=20 suggested); =2D also (dunno if it has already been implemented) there should be arrow=20 buttons to allow people to scroll Tilegroups/Objects; =2D it would also be cool to run the leveleditor from the command line and= =20 specifying a given file, just like we do with the normal games. Bugs: It is not possible to load levels that do not have an info file. We should= =20 get rid of these info files and create a top-level one, IMO. Ricardo Cruz Em Quarta, 5 de Maio de 2004 15:48, o Tobias Gl=C3=A4=C3=9Fer escreveu: > Am Mi, den 05.05.2004 schrieb Ingo Ruhnke um 12:13: > > - removing enemies and tiles should be seperated, as it currently is > > one ends up deleting both, could make it hard to edit level > > geometry and its also an issue if two enemies are close together, > > since they will be deleted both then, just a minor issue however, > > not really important > > I thought long about it. All solutions to this problem (I don't think > it's a bug) are a bit more complicated for the user. You would have to > select an explicit object to delete for example or to decide between > a Object and a Tile rubber or something like that. Moreover if you > get used to this editor you'll automatically develop your techniques > to deal with such issues. > In longer terms I till consider a better seperated solution thought. > > Greetz... > > Tobias Gl=C3=A4=C3=9Fer =2D-=20 The ideas of economists and political philosophers, both when they are right and when they are wrong, are more powerful than is generally understood. Indeed, the world is ruled by little else. -- John Maynard Keyes |