Re: [Super-tux-devel] Re: [Super-tux-commit] supertux/src world.cpp,1.51,1.52
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From: Ingo R. <gr...@gm...> - 2004-05-04 12:51:17
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Ricardo Cruz <ri...@ae...> writes: > Of course it does, if you do the maths, that means 384, bigger than > half of the screen! > > The number has to be below 320. The value MUST be larger than 320 to provide a useable game, everything else will just cause the player to constantly ran into enemies since he simply has not enough time to see them. > Anyway, I don't see why you only have problems with that now... You never > complaint before, I just need to touch the code and you enter in your > bitching mode. The scrolling worked very fine with that value before, since backscrolling and the one-way scrolling where completly independend, you merged them or whatever and broke it. As I said before, backscrolling in its current form WILL NOT WORK, its ok for debugging purpose but not for gameplay purpose. In gameplay the player needs to see more than half the screen in its walking direction, especially when running, with the current backscrolling however he will look in the exact oposite direction, which is completly useless. -- WWW: http://pingus.seul.org/~grumbel/ JabberID: gr...@ja... ICQ: 59461927 |