[Super-tux-devel] Ideas (maybe for Milestone 2 or 3) ?
Brought to you by:
wkendrick
From: C R. <zra...@mi...> - 2004-05-03 22:14:52
|
I have some ideas on how an inventory could work in Supertux, and some other ideas. Running: Tux should get tired after a while (maybe have a energy meter) and have to recharge. He could also get headphones (since runners listen to music) to augment run energy/speed for a while. Sizing: Tux should scale size smoothly instead of just getting big. Maybe he should catch and eat fish to get bigger, and maybe use a sardine tin as a super (get big instantly) powerup. Also maybe he could get too big and pop. And hitting badguys would make him get smaller. Pacman Power: Tux could get a speical powerup that allows him to eat badguys and get bigger. Fire flowers: Tux should have a certain amount of fireballs to spit (and the sounds need to be replaced when getting fireflower/spitting). He should have to reload once in a while. Ice flowers: Tux could spit snowflakes and freeze badguys for 10 seconds. And this should have reloading too. Timestop (stopsign clock): Tux could get this to freeze all badguys for 30 seconds. Invulnerability might be more interesting if you could turn on/off your shield with the control key and have a meter that shows how much you have. Flying Carpet: would come out of a genie lamp and be used when in midair (that is, its meter would go down when in the air) Boomerang: would act like iceblock (be able to hit multiple badguys and come back) but wouldn't hurt you. XRay Vision: would show invisible blocks, checkpoints, and secret level entrances for 30 seconds Flashlight: light up dark areas. The meters for these things could appear/disappear as needed at the bottom of the screen. The shift key could be used to switch between powers. Coins should be replaced by pebbles (maybe shiny or colored). They are something penguins actually collect for their mates. Blocks should be able to crumble and/or fall like stalactites/icicles. Avalanches should be triggerable by buttjumps, bigtux bounces, or bomb explodes. Bombs should take out some of the platforms when exploding. Blimps could be used as a moving platform. Killer whales, leopard seals, and sharks could be dangerous. Fires and geysers could be interesting dangers too. Shoes could be colorized to indicate if badguys fall off platforms and/or climb ladders or not. I want back scrolling and vertical scrolling!!! Last but not least, there should be some worlds that are in Nolok's fortresses (i.e. Nolok's Office, Nolok's Dungeons, Nolok's Private Airport, Nolok's Aquarium) each with new badguys. (i.e. staplers, bats, fighterplanes, sharks) Ratchet PS I have a picture, but too big for the list :( --- Are YOU a Good Person? Go here: http://www.wayofthemaster.com/wotm_flash.html |