Re: [Super-tux-devel] [Fwd: Supertux bug: Time runs out at goal]
Brought to you by:
wkendrick
From: Tobias <tob...@gm...> - 2004-05-03 14:04:43
|
Am Mo, den 03.05.2004 schrieb Ingo Ruhnke um 15:54: > And thats why 0.0.6 got that insane amount of gameplay and level > testing that made it such a much better release than 0.1.0? Polemic. > > Besides, as you say, there was a lot of development in the 2 weeks, > > so it is normal that we have to wait another two, in order to debug > > everything and get feedback about what we did. > > And then there was again work in this two week and you have to wait > another two weeks... Wait I have a suggestion, I let this release be > called 0.1, while you can call yours "Super Tux Forever". Polemic. (where did 0.0.5 and 0.0.6 come from, uh oh?) > How again do you squish bugs that none of the testers found? You can > either wait for all eternity for all bugs to be found or you can test > it, fix found bugs, release it, fix the remaining bugs that people > spot. Ok, that's not entirely wrong. > Everything was ready, everything was already ready two weeks ago. The > last two weeks already where bug squishing and polishing in huge part. > There is no reason to extent that period even longer. What's about days? (Or even ONE day) > Tobis was 'missing in action' for huge parts of the last month, > nothing wrong with that, it can happen, but don't expect other people > to just wait then and not get work done. There is a difference between getting work done (which was solved in great manner by all involved parties) and making a official release. I appeared on the mailing-list and wrote about releasing 0.1 with the leveleditor, didn't I? > You failed to give me a good reason to not release, thats all. So one can judge what's a good opinion for all the others? (Polemic from my side) > Well, if you release a new version you kind of have to announce it. > And as already mentioned, this is 0.1, not 1.0, its expected to not be > the best most polished 'Yoshi Island Killer' game ever and you can > already have a 0.1.1 without any problem in the next day. blabla ... Greetz... Tobias Gläßer (who calms down and prepares an official release) -- |