Re: [Super-tux-devel] [Fwd: Supertux bug: Time runs out at goal]
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From: Ingo R. <gr...@gm...> - 2004-05-03 13:54:12
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Ricardo Cruz <ri...@ae...> writes: > In my opinion, there should be quite a few testing and code probbing before > releasing anything. And thats why 0.0.6 got that insane amount of gameplay and level testing that made it such a much better release than 0.1.0? > Besides, as you say, there was a lot of development in the 2 weeks, > so it is normal that we have to wait another two, in order to debug > everything and get feedback about what we did. And then there was again work in this two week and you have to wait another two weeks... Wait I have a suggestion, I let this release be called 0.1, while you can call yours "Super Tux Forever". > Futhermore, we are talking about a major move - 0.1! This is not another > minor version, so simple bugs, like the one that Tobias reported, should have > been squished by then! How again do you squish bugs that none of the testers found? You can either wait for all eternity for all bugs to be found or you can test it, fix found bugs, release it, fix the remaining bugs that people spot. > I know everyone, especially the developers that worked hard, want to see > their work out there, but let's calm down, and wait before everything is > ready and everyone agrees in a release. Everything was ready, everything was already ready two weeks ago. The last two weeks already where bug squishing and polishing in huge part. There is no reason to extent that period even longer. > This is not an individual effort and so attitudes like the Ingo's > one should not be encouraged. Besides from that, we have someone > that is responsible for the project leading and that should be taken > in consideration before announcing anything that is related with the > project. Tobis was 'missing in action' for huge parts of the last month, nothing wrong with that, it can happen, but don't expect other people to just wait then and not get work done. > I already knew that Ingo was going to release a new version and I asked him > to at least changing the name. He did not do this, but he has further more, > abused his cvs access to make the webpage to point to his version, as if it > was a normal release. You failed to give me a good reason to not release, thats all. > Besides from that, he posted the new version at the Linux Game Tome, > in order to force Tobias to assume his version as an official one. Well, if you release a new version you kind of have to announce it. And as already mentioned, this is 0.1, not 1.0, its expected to not be the best most polished 'Yoshi Island Killer' game ever and you can already have a 0.1.1 without any problem in the next day. -- WWW: http://pingus.seul.org/~grumbel/ JabberID: gr...@ja... ICQ: 59461927 |