Re: [Super-tux-devel] [Fwd: Supertux bug: Time runs out at goal]
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From: Tobias <tob...@gm...> - 2004-05-03 13:52:53
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Am Mo, den 03.05.2004 schrieb Tobias Gläßer um 15:53: > Am Mo, den 03.05.2004 schrieb Ingo Ruhnke um 15:39: > > Tobias Gläßer <tob...@gm...> writes: > > > > > 0.1 is missing a major feature and doesn't exist at the moment. > > > > Which would be what, the leveleditor? Which ended up being so > > important that none of the levels was build with it? > > > > > I simply ignore 0.1 and release 0.1 instead, that may sound strange, > > > but I don't like to be accountable for 3rd party releases. > > > > Then please strip all my graphics, levels and worldmap code from your > > 0.1 release, since I am sure you don't want to be accountable for that > > stuff that you didn't create yourself. > > I stated often enough that I don't doubt your _work_, but your > behaviour! Your work is appreciated, welcome and wonderful. > But your behaviour in this special case isn't a gentlemen's. > > Everybody can make failures and I'm not apart from this. > This is all not about critical bugs or critical missing features, > but about common values in a free project. > > I have the right to make a official SuperTux release, but I refuse > to make a major release public before hearing comments about it > and involving the community into it. > > Your "but I sayed on 2nd May" attitude isn't helpful. > > Greetz... > > Tobias Gläßer (hates ) (forgot) ... hates conflicts like that ... -- |