Re: [Super-tux-devel] [Fwd: Supertux bug: Time runs out at goal]
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From: Tobias <tob...@gm...> - 2004-05-03 13:15:49
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I don't have to add anything here. I mailed the HappyPenguin authorities, but of course I know that Ingo has a longer arm there than me. Greetz... Tobias Gläßer Am Mo, den 03.05.2004 schrieb Ricardo Cruz um 15:00: > Hey there, > > Here goes just a few thoughts. (I really should stop doing this thinking > thing :D) > > Matze: So, your opinion is that the best way to find bugs is to just release > the game and let people to find them out. > > In my opinion, there should be quite a few testing and code probbing before > releasing anything. Besides, as you say, there was a lot of development in > the 2 weeks, so it is normal that we have to wait another two, in order to > debug everything and get feedback about what we did. > > Futhermore, we are talking about a major move - 0.1 ! This is not another > minor version, so simple bugs, like the one that Tobias reported, should have > been squished by then! > > I know everyone, especially the developers that worked hard, want to see > their work out there, but let's calm down, and wait before everything is > ready and everyone agrees in a release. This is not an individual effort and > so attitudes like the Ingo's one should not be encouraged. > Besides from that, we have someone that is responsible for the project > leading and that should be taken in consideration before announcing anything > that is related with the project. > > I already knew that Ingo was going to release a new version and I asked him > to at least changing the name. He did not do this, but he has further more, > abused his cvs access to make the webpage to point to his version, as if it > was a normal release. Besides from that, he posted the new version at the > Linux Game Tome, in order to force Tobias to assume his version as an > official one. > I have told Ingo more than once that I admire his work, but his attitude > should be just a bit *more* modest. > > That said, > Cheers, > > Ricardo Cruz > > > Em Segunda, 3 de Maio de 2004 13:36, o Matze Braun escreveu: > > On Mon, 3 May 2004, Tobias [ISO-8859-1] Gläßer wrote: > > > This happens if you make an unofficial release. > > > I neither can nor will accept it. > > > > You really think it is possible to create a bug-free release? BTW: 0.0.6 > > contained more bugs than the current release - music crashs, opengl > > crashs/white graphics on win32, running in ducked mode, very odd behaviour > > when releasing a held laptop...) We worked really hard the last 2 weeks to > > get every single known bug out of this release. > > > > To get the game bugfree you actually need lots of people who test the > > game. The best way to get them is by releasing it. > > > > Greetings, > > Matze > > > > -- |