Re: [Super-tux-devel] SuperTux Milestone1 Release
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From: Tobias <tob...@gm...> - 2004-05-03 11:51:43
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Nice that YOU have this release. IT is not ours. I appreciate your work, but I don't like your selfish behaviour. There will be a parallel sourceforge release. If you want your own releases than you can fork SuperTux, thanks. Greetz... Tobias Gläßer Am Mo, den 03.05.2004 schrieb Ingo Ruhnke um 2:03: > Hiho, > > I have released now Milestone1, aka SuperTux 0.1.0, new features: > > Super Tux 0.1.0 (3 May 04) > ========================== > * completly new graphics > * a basic storyline > * new enemies > * new music > * a worldmap > * 26 fully playable levels > * configurable joystick and keyboard support > * new s-expr based file-format > * converter script for old levels (levelconverter-0.0.6_0.0.7.py) > * switched completly to C++ > * automagic detection of the datafile location, no more requirement > to run 'make install' > * Win32 port > * config file support > > Download is available at: > > * http://super-tux.sourceforge.net/download.html > > I removed the build-in leveleditor from the menu in that release since > currently the editor is very easy to crash (ie. press the settings > button). When the editor gets ready we can make another release quite > easily together with other minor bugfixes that show up until then, so it > shouldn't be a big problem. -- |