Re: [Super-tux-devel] OpenGL broken
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From: Ricardo C. <ri...@ae...> - 2004-05-03 09:16:42
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Does that only happens in the OpenGL mode? If not, it is most likely a SDL issue. Ricardo Em Domingo, 2 de Maio de 2004 19:48, o C Ratchet escreveu: > OpenGL's not exactly broken for me, but the cursor is still reversed > (moving mouse up goes down and vice versa) last time I tried GL mode a > few days ago. > > I'm on an iMac G4 with nVidia GeForce4 MX graphics if that's any help. > > Ratchet > > On May 2, 2004, at 3:48 AM, Keir Lawson wrote: > > On Sun, 2004-05-02 at 09:15 +0100, Keir Lawson wrote: > >> On Sat, 2004-05-01 at 22:48 +0200, Marek wrote: > >>> OpenGL works again! > >>> I just got another cvs update, compiled it and it works. > >>> I also got me a new kernel in the meantime, so I don't know what > >>> really > >>> solved the problem, but everything seems to be fine now. > >>> (Except for the fact that I'm about to hose my system with my kernel > >>> experiments, but that's another story. :-) ) > >> > >> just checked out latest CVS, still the same problem for me. > >> interestingly i have found another app that the same thing appears to > >> happen in zsnes in opengl mode, which leads me to believe that it is > >> indeed the drivers fault. ive just spotted a driver upgrade in the > >> repositry i use, i will try it. > > > > no luck... same problem > > > > Keir > > > > -- Bilbo's First Law: You cannot count friends that are all packed up in barrels. |