Re: [Super-tux-devel] SuperTux 0.1.0 Prerelease 1
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From: Ingo R. <gr...@gm...> - 2004-05-02 00:07:03
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Ingo Ruhnke <gr...@gm...> writes: > I reworked all levels again and added a bunch more background tiles > and cleaned up some enemy positions (badguy in wall), beside that it > should stiff be pretty much the same like the CVS version from > yesterday. Testing of the whole game is welcome, known issues are > mentioned below: Just to make things clear (we have been discussing this on IRC already, however not much of it went through the ML), if no critical bugs show up in this release that arn't fixable in short time, I will create a final Milestone1 release tomorrow. If the editor isn't getting ready we can either remove it from the menu or include it in its unfinished state, whatever people prefer. A editor-included release can then be release as 0.1.1 or so together with other bugs and there fixes that show up of course later on. -- WWW: http://pingus.seul.org/~grumbel/ JabberID: gr...@ja... ICQ: 59461927 |