Re: [Super-tux-devel] More comments :^)
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From: Marek <wa...@gm...> - 2004-04-27 11:16:40
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Hi there! >> * In one level ("Fridge"?), there's a spot where you need to bounce off >> a number of helisnowballs to get from one side of a chasm to the other. >> It's EXTREMELY difficult! I died many times, and eventually was able >> to do it. (Went from big tux carrying an iceblock, to little tux with >> no iceblock. OUCH!) I suggest making that bit easier. :^/ >> >> >> Can do. When I created that challenge, it was a lot easier than it is now. I don't really know why, maybe because of some changes in the movement code. >> I think there needs to be a 'safety' in this situation. e.g., if you've >> bounced on the same iceblock SO many times in a row, he should just >> die (fall off the screen), so that you don't get trapped and run out of >> time (or get bored!) because you cannot move! :^) >> >> >Yep good idea. My personal highscore is ~3000000 points because of abusing >this bug ;-) > > There were quite a few places in the levels where you could exploit this (my personal highscore was 152,000,000 btw ;-) ), and I thought I removed all of them. If someone can tell me the exact place, I'll remove it. >>Okay, one more... >> >> * I've seen ice (that you slip on), and fish (that jump out of the water). >> Are they not used anywhere in any levels? And what's with so few >> 'boxes' to break! That was half the fun in Super Mario Bros!... >> destroying the structure of a level to find goodies! ;^) >> >> You're right, I simply forgot about the boxes... except for one cave level (End of the Tunnel, I think), there is a cool secret involving breakable boxes. :-) As for the fish: When I worked on the levels I couldn't get the fish to work properly; either that was a bug or I was just too stupid. ;-) Anyway, they seem to work now, but they aren't used... something for the TODO list. Marek |