[Super-tux-commit] supertux/src leveleditor.cpp,1.148,1.149 player.cpp,1.149,1.150 player.h,1.79,1.8
Brought to you by:
wkendrick
From: Ricardo C. <rm...@us...> - 2004-08-12 22:05:43
|
Update of /cvsroot/super-tux/supertux/src In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv15432/src Modified Files: leveleditor.cpp player.cpp player.h resources.cpp Log Message: Changed player stuff to use action. Bad guys should also be changed. It was really time consuming to change all the entries from supertux.strf. There might be problems, especially with the arm. Anyway, since arm, body, head... will be all changed, this will be then fixed. Index: player.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/player.cpp,v retrieving revision 1.149 retrieving revision 1.150 diff -u -d -r1.149 -r1.150 --- player.cpp 5 Aug 2004 10:10:19 -0000 1.149 +++ player.cpp 12 Aug 2004 22:05:24 -0000 1.150 @@ -53,10 +53,12 @@ Sprite* smalltux_star; Sprite* largetux_star; -PlayerSprite smalltux; -PlayerSprite largetux; -PlayerSprite icetux; -PlayerSprite firetux; +Sprite* small_tux; +Sprite* big_tux; +Sprite* ice_tux; +Sprite* fire_tux; + +Sprite* tux_arm; PlayerKeymap keymap; @@ -685,21 +687,21 @@ void Player::draw(DrawingContext& context) { - PlayerSprite* sprite; + Sprite* sprite; if (size == SMALL) - sprite = &smalltux; + sprite = small_tux; else if (got_power == FIRE_POWER) - sprite = &firetux; + sprite = fire_tux; else if (got_power == ICE_POWER) - sprite = &icetux; + sprite = ice_tux; else - sprite = &largetux; + sprite = big_tux; int layer = LAYER_OBJECTS - 1; Vector pos = Vector(base.x, base.y); - if (!safe_timer.started() || (global_frame_counter % 2) == 0) + if ((!safe_timer.started() || growing_timer.started()) || (global_frame_counter % 2) == 0) { if (dying == DYING_SQUISHED) { @@ -709,66 +711,86 @@ { if(growing_timer.check()) { - if (dir == RIGHT) - context.draw_surface(growingtux_right[(growing_timer.get_gone() * GROWING_FRAMES) / GROWING_TIME], pos, layer); - else - context.draw_surface(growingtux_left[(growing_timer.get_gone() * GROWING_FRAMES) / GROWING_TIME], pos, layer); + if(size == SMALL) + { + if (dir == RIGHT) + context.draw_surface(growingtux_right[GROWING_FRAMES-1 - + ((growing_timer.get_gone() * + GROWING_FRAMES) / GROWING_TIME)], pos, layer); + else + context.draw_surface(growingtux_left[GROWING_FRAMES-1 - + ((growing_timer.get_gone() * + GROWING_FRAMES) / GROWING_TIME)], pos, layer); + } + else + { + if (dir == RIGHT) + context.draw_surface(growingtux_right[(growing_timer.get_gone() * + GROWING_FRAMES) / GROWING_TIME], pos, layer); + else + context.draw_surface(growingtux_left[(growing_timer.get_gone() * + GROWING_FRAMES) / GROWING_TIME], pos, layer); + } } else if (duck && size != SMALL) { if (dir == RIGHT) - sprite->duck_right->draw(context, pos, layer); + sprite->set_action("duck-right"); else - sprite->duck_left->draw(context, pos, layer); + sprite->set_action("duck-left"); } else if (skidding_timer.started()) { if (dir == RIGHT) - sprite->skid_right->draw(context, pos, layer); + sprite->set_action("skid-right"); else - sprite->skid_left->draw(context, pos, layer); + sprite->set_action("skid-left"); } else if (kick_timer.started()) { if (dir == RIGHT) - sprite->kick_right->draw(context, pos, layer); + sprite->set_action("kick-right"); else - sprite->kick_left->draw(context, pos, layer); + sprite->set_action("kick-left"); } else if (physic.get_velocity_y() != 0) { if (dir == RIGHT) - sprite->jump_right->draw(context, pos, layer); + sprite->set_action("jump-right"); else - sprite->jump_left->draw(context, pos, layer); + sprite->set_action("jump-left"); } else { if (fabsf(physic.get_velocity_x()) < 1.0f) // standing { if (dir == RIGHT) - sprite->stand_right->draw(context, pos, layer); + sprite->set_action("stand-right"); else - sprite->stand_left->draw(context, pos, layer); + sprite->set_action("stand-left"); } else // moving { if (dir == RIGHT) - sprite->walk_right->draw(context, pos, layer); + sprite->set_action("walk-right"); else - sprite->walk_left->draw(context, pos, layer); + sprite->set_action("walk-left"); } } } - } + } + + if(dying != DYING_SQUISHED && !growing_timer.check()) + sprite->draw(context, pos, layer); // Draw arm overlay graphics when Tux is holding something if ((holding_something && physic.get_velocity_y() == 0) || shooting_timer.check() && !duck) { if (dir == RIGHT) - sprite->grab_right->draw(context, pos, LAYER_OBJECTS + 1); + tux_arm->set_action("walk-right"); else - sprite->grab_left->draw(context, pos, LAYER_OBJECTS + 1); + tux_arm->set_action("walk-left"); + tux_arm->draw(context, pos, LAYER_OBJECTS + 1); } // Draw blinking star overlay @@ -924,15 +946,17 @@ { if (got_power != NONE_POWER) { + safe_timer.start(TUX_SAFE_TIME); got_power = NONE_POWER; } else { + growing_timer.start(GROWING_TIME); + safe_timer.start(TUX_SAFE_TIME + GROWING_TIME); size = SMALL; base.height = 32; duck = false; } - safe_timer.start(TUX_SAFE_TIME); } else { Index: player.h =================================================================== RCS file: /cvsroot/super-tux/supertux/src/player.h,v retrieving revision 1.79 retrieving revision 1.80 diff -u -d -r1.79 -r1.80 --- player.h 5 Aug 2004 10:10:19 -0000 1.79 +++ player.h 12 Aug 2004 22:05:24 -0000 1.80 @@ -103,7 +103,7 @@ extern Surface* growingtux_left[GROWING_FRAMES]; extern Surface* growingtux_right[GROWING_FRAMES]; -struct PlayerSprite +/*struct PlayerSprite { Sprite* stand_left; Sprite* stand_right; @@ -119,12 +119,14 @@ Sprite* grab_right; Sprite* duck_right; Sprite* duck_left; -}; +};*/ -extern PlayerSprite smalltux; -extern PlayerSprite largetux; -extern PlayerSprite firetux; -extern PlayerSprite icetux; +extern Sprite* small_tux; +extern Sprite* big_tux; +extern Sprite* fire_tux; +extern Sprite* ice_tux; + +extern Sprite* tux_arm; class Player : public MovingObject { Index: leveleditor.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/leveleditor.cpp,v retrieving revision 1.148 retrieving revision 1.149 diff -u -d -r1.148 -r1.149 --- leveleditor.cpp 6 Aug 2004 11:43:09 -0000 1.148 +++ leveleditor.cpp 12 Aug 2004 22:05:23 -0000 1.149 @@ -930,7 +930,7 @@ /* Draw the player: */ /* for now, the position is fixed at (100, 240) */ - largetux.walk_right->draw(context, Vector(100 - pos_x, 240 - pos_y), LAYER_OBJECTS-1); +// largetux.walk_right->draw(context, Vector(100 - pos_x, 240 - pos_y), LAYER_OBJECTS-1); } void LevelEditor::change_object_properties(GameObject *pobj) Index: resources.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/resources.cpp,v retrieving revision 1.47 retrieving revision 1.48 diff -u -d -r1.47 -r1.48 --- resources.cpp 5 Aug 2004 10:10:19 -0000 1.47 +++ resources.cpp 12 Aug 2004 22:05:24 -0000 1.48 @@ -131,63 +131,12 @@ growingtux_right[i] = new Surface(img_name, true); } - smalltux.stand_left = sprite_manager->load("smalltux-stand-left"); - smalltux.stand_right = sprite_manager->load("smalltux-stand-right"); - smalltux.walk_left = sprite_manager->load("smalltux-walk-left"); - smalltux.walk_right = sprite_manager->load("smalltux-walk-right"); - smalltux.jump_left = sprite_manager->load("smalltux-jump-left"); - smalltux.jump_right = sprite_manager->load("smalltux-jump-right"); - smalltux.kick_left = sprite_manager->load("smalltux-kick-left"); - smalltux.kick_right = sprite_manager->load("smalltux-kick-right"); - smalltux.skid_left = sprite_manager->load("smalltux-skid-left"); - smalltux.skid_right = sprite_manager->load("smalltux-skid-right"); - smalltux.grab_left = sprite_manager->load("smalltux-grab-left"); - smalltux.grab_right = sprite_manager->load("smalltux-grab-right"); - - largetux.stand_left = sprite_manager->load("largetux-stand-left"); - largetux.stand_right = sprite_manager->load("largetux-stand-right"); - largetux.walk_left = sprite_manager->load("largetux-walk-left"); - largetux.walk_right = sprite_manager->load("largetux-walk-right"); - largetux.jump_left = sprite_manager->load("largetux-jump-left"); - largetux.jump_right = sprite_manager->load("largetux-jump-right"); - largetux.kick_left = sprite_manager->load("largetux-kick-left"); - largetux.kick_right = sprite_manager->load("largetux-kick-right"); - largetux.skid_right = sprite_manager->load("largetux-skid-right"); - largetux.skid_left = sprite_manager->load("largetux-skid-left"); - largetux.grab_left = sprite_manager->load("largetux-grab-left"); - largetux.grab_right = sprite_manager->load("largetux-grab-right"); - largetux.duck_left = sprite_manager->load("largetux-duck-left"); - largetux.duck_right = sprite_manager->load("largetux-duck-right"); - - firetux.stand_left = sprite_manager->load("firetux-stand-left"); - firetux.stand_right = sprite_manager->load("firetux-stand-right"); - firetux.walk_left = sprite_manager->load("firetux-walk-left"); - firetux.walk_right = sprite_manager->load("firetux-walk-right"); - firetux.jump_left = sprite_manager->load("firetux-jump-left"); - firetux.jump_right = sprite_manager->load("firetux-jump-right"); - firetux.kick_left = sprite_manager->load("firetux-kick-left"); - firetux.kick_right = sprite_manager->load("firetux-kick-right"); - firetux.skid_right = sprite_manager->load("firetux-skid-right"); - firetux.skid_left = sprite_manager->load("firetux-skid-left"); - firetux.grab_left = sprite_manager->load("firetux-grab-left"); - firetux.grab_right = sprite_manager->load("firetux-grab-right"); - firetux.duck_left = sprite_manager->load("firetux-duck-left"); - firetux.duck_right = sprite_manager->load("firetux-duck-right"); + small_tux = sprite_manager->load("small-tux"); + big_tux = sprite_manager->load("big-tux"); + ice_tux = sprite_manager->load("ice-tux"); + fire_tux = sprite_manager->load("fire-tux"); - icetux.stand_left = sprite_manager->load("icetux-stand-left"); - icetux.stand_right = sprite_manager->load("icetux-stand-right"); - icetux.walk_left = sprite_manager->load("icetux-walk-left"); - icetux.walk_right = sprite_manager->load("icetux-walk-right"); - icetux.jump_left = sprite_manager->load("icetux-jump-left"); - icetux.jump_right = sprite_manager->load("icetux-jump-right"); - icetux.kick_left = sprite_manager->load("icetux-kick-left"); - icetux.kick_right = sprite_manager->load("icetux-kick-right"); - icetux.skid_right = sprite_manager->load("icetux-skid-right"); - icetux.skid_left = sprite_manager->load("icetux-skid-left"); - icetux.grab_left = sprite_manager->load("icetux-grab-left"); - icetux.grab_right = sprite_manager->load("icetux-grab-right"); - icetux.duck_left = sprite_manager->load("icetux-duck-left"); - icetux.duck_right = sprite_manager->load("icetux-duck-right"); + tux_arm = sprite_manager->load("tux-arm"); /* Water: */ img_water = new Surface(datadir + "/images/shared/water.png", false); @@ -198,6 +147,7 @@ img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png", true); + img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png", true); |