[Super-tux-commit] supertux/lib/special timer.h,1.1,1.2
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wkendrick
From: Tobias G. <to...@us...> - 2004-07-20 20:05:42
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Update of /cvsroot/super-tux/supertux/lib/special In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv18214/lib/special Modified Files: timer.h Log Message: added comments Index: timer.h =================================================================== RCS file: /cvsroot/super-tux/supertux/lib/special/timer.h,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 --- timer.h 20 Jul 2004 17:51:37 -0000 1.1 +++ timer.h 20 Jul 2004 20:05:34 -0000 1.2 @@ -23,12 +23,20 @@ extern unsigned int st_pause_ticks, st_pause_count; +/// Time a game is running. (Non-pause mode, etc.) unsigned int st_get_ticks(void); + void st_pause_ticks_init(void); void st_pause_ticks_start(void); void st_pause_ticks_stop(void); bool st_pause_ticks_started(void); +/// Timer +/** This class can be used as stop watch + for example. It's also possible to calculate + frames per seconds and things like that with it. + It's a general timing class, but it + can esspecially be used together with st_get_ticks(). */ class Timer { public: @@ -39,26 +47,35 @@ public: Timer(); + /// Initialize the timer. + /** @Param st_ticks: If true internally st_get_ticks() is used, else SDL_GetTicks() is used. */ void init(bool st_ticks); + + /// Start the timer with the given period (in ms). void start(unsigned int period); + + /// Stop the timer. void stop(); - /*====================================================================== - return: NO = the timer is not started - or it is over - YES = otherwise - ======================================================================*/ + /// Check if the timer is started and within its period. + /** If one of these requirements isn't the case the timer + is automatically reseted. */ int check(); + + /// Is the timer started? int started(); - /*====================================================================== - return: the time left (in millisecond) - note : the returned value can be negative - ======================================================================*/ + /// Get time left until the last timing period is finished. + /** The returned value can be negative. */ int get_left(); + /// Get the gone time, since last timer start. + /** The returned value can be negative. */ int get_gone(); + + /// Write the timer value to a file (For save games in example). void fwrite(FILE* fi); + /// Read a timer value from a file (From save games in example). void fread(FILE* fi); }; |