[Super-tux-commit] supertux/src badguy.cpp,1.104,1.105 player.cpp,1.141,1.142
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wkendrick
From: Ryan F. <sik...@us...> - 2004-06-08 20:32:06
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Update of /cvsroot/super-tux/supertux/src In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv13290 Modified Files: badguy.cpp player.cpp Log Message: - draw dead badguys/Tux above foreground tiles Index: player.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/player.cpp,v retrieving revision 1.141 retrieving revision 1.142 diff -u -d -r1.141 -r1.142 --- player.cpp 8 Jun 2004 17:44:28 -0000 1.141 +++ player.cpp 8 Jun 2004 20:31:24 -0000 1.142 @@ -705,7 +705,7 @@ { if (dying == DYING_SQUISHED) { - smalltux_gameover->draw(context, pos, LAYER_OBJECTS+1); + smalltux_gameover->draw(context, pos, LAYER_FOREGROUNDTILES+1); } else { Index: badguy.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/badguy.cpp,v retrieving revision 1.104 retrieving revision 1.105 diff -u -d -r1.104 -r1.105 --- badguy.cpp 1 Jun 2004 21:09:37 -0000 1.104 +++ badguy.cpp 8 Jun 2004 20:31:24 -0000 1.105 @@ -970,7 +970,7 @@ return; if(dying == DYING_FALLING && physic.get_velocity_y() < 0) - sprite->draw(context, Vector(base.x, base.y), LAYER_OBJECTS, VERTICAL_FLIP); + sprite->draw(context, Vector(base.x, base.y), LAYER_FOREGROUNDTILES+1, VERTICAL_FLIP); else sprite->draw(context, Vector(base.x, base.y), LAYER_OBJECTS); |