[Super-tux-commit] supertux TODO,1.64,1.65
Brought to you by:
wkendrick
From: Ryan F. <sik...@us...> - 2004-06-08 20:05:38
|
Update of /cvsroot/super-tux/supertux In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv8031 Modified Files: TODO Log Message: - updated TODO Index: TODO =================================================================== RCS file: /cvsroot/super-tux/supertux/TODO,v retrieving revision 1.64 retrieving revision 1.65 diff -u -d -r1.64 -r1.65 --- TODO 8 Jun 2004 19:07:43 -0000 1.64 +++ TODO 8 Jun 2004 20:05:03 -0000 1.65 @@ -22,15 +22,13 @@ [H] Make sure there are no invalid tile numbers in the level files - Tile 6 occurs in world1/level5.stl as well as other levels -[H] Adding objects should be done by adding them into a queue and then - physically added at the end of Sector::action() - - may cause crashes otherwise (due to iterators) - - see world1/level7.stl, killing the bombs [H] Worldmap needs to allow multiple maps - or just one big map with multiple worlds? [H] Change resolution to 800x600 - Levels need to be updated to resolution - (half of the levels have been already updated) + - half of the levels have been already updated + - some fixed levels still have "glitches". See the menu level where + some of the tiles are "wrong" and don't fit [H] Buttjump related things ? Right now only breaks bricks beneath tux - what else should it break - Should kill enemies with a certain range @@ -50,6 +48,7 @@ [H] Backgrounds should be square tiles instead of just tiling one image - Useful for vertical scrolling when we only want a sky background on the top of the level + - Support for this is already available using a paralax tilemap layer [M] Save score on per-level basis to make high-score [M] Save time on per-level basis to make low-time-score @@ -61,8 +60,6 @@ [M] tux get killed if he kicks a iceblock while at the same time bouncing on [M] You shouldn't be able to stand on invisible blocks, before you bumped them the roof -[M] bombs should explode directly when hit by another bomb or a mr.iceblock - - right now they transform into a "squished mrbomb" [L] Allow any object to be inside of a [?] box, ie. trampoline or badguy [L] in the "Welcome to Antarctica" level, the blocks next to the first growup |