[Super-tux-commit] supertux TODO,1.63,1.64
Brought to you by:
wkendrick
From: Ryan F. <sik...@us...> - 2004-06-08 19:08:04
|
Update of /cvsroot/super-tux/supertux In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv30049 Modified Files: TODO Log Message: - updated TODO Index: TODO =================================================================== RCS file: /cvsroot/super-tux/supertux/TODO,v retrieving revision 1.63 retrieving revision 1.64 diff -u -d -r1.63 -r1.64 --- TODO 7 Jun 2004 20:53:35 -0000 1.63 +++ TODO 8 Jun 2004 19:07:43 -0000 1.64 @@ -17,9 +17,6 @@ ?: bug or feature? - needs discussion -[?] When jumping into a brick and there is a powerup, it should change - direction or not, depending where the collision was. It currently sucks. - - Discuss this, is that really what we want? [?] Default keyboard setup should change. Up will be needed for other features like going through doors and looking up, etc. @@ -49,6 +46,10 @@ - New forest tileset - Badguy sprites - Tux's buttjump animation +[H] When bumping powerups, they should bounce away from the centre of Tux +[H] Backgrounds should be square tiles instead of just tiling one image + - Useful for vertical scrolling when we only want a sky background on the + top of the level [M] Save score on per-level basis to make high-score [M] Save time on per-level basis to make low-time-score |