Re: [Super-tux-devel] Multiplayer?
Brought to you by:
wkendrick
From: C R. <zra...@mi...> - 2004-04-25 20:05:44
|
OK... wasn't there a cooperative mode in some Mario games? I know this would be new, but it is something to consider and just wanted some feedback ;) Ratchet On Apr 25, 2004, at 3:00 PM, Bill Kendrick wrote: > On Sun, Apr 25, 2004 at 02:53:34PM -0500, C Ratchet wrote: >> I'm wondering if any thought has been put into making a multiplayer >> mode for Super Tux. >> >> I can think of a few options: >> >> Cooperative mode - 2 or more players cooperate on the same screen (on >> the same computer or thru a network) > > Very hard to make the levels work. We'd need to carefully design all > levels and features to take 2-player coop mode into account. :^/ > > >> Competition mode - 2 or more players race to finish levels > > Showing both players at once? (e.g., split-screen) May work. Would > be > kinda difficult. :^( > > >> Tux vs. Nolok (is Nolok the name picked for the enemy?) - One player >> plays Tux, one plays Nolok and try to get each other. > > This would be a completely different game! :^) > > > What we may want to do, which you didn't really describe, is like > Super Mario Bros 1. Each player takes a turn. When they die, it's > the other player's turn. > > (This is a pretty typically way of wedging two-player functionality > into > a one-player game. See also: Pac-Man, Galaga, Life Force, etc. ;^) ) > > -bill! > > > ------------------------------------------------------- > This SF.net email is sponsored by: The Robotic Monkeys at ThinkGeek > For a limited time only, get FREE Ground shipping on all orders of $35 > or more. Hurry up and shop folks, this offer expires April 30th! > http://www.thinkgeek.com/freeshipping/?cpg=12297 > _______________________________________________ > Super-tux-devel mailing list > Sup...@li... > https://lists.sourceforge.net/lists/listinfo/super-tux-devel > > --- Are YOU a Good Person? Go here: http://www.wayofthemaster.com/wotm_flash.html |