[Super-tux-devel] Little note to level builders
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From: Ingo R. <gr...@gm...> - 2004-04-20 20:25:00
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Some news in the level format: - it now features reset points, I suggest having one reset point every 128 tiles (ie. 4 screens), thus leading to four reset points per level. With the current difficulty I think such a high number of reset points is a must have, if we can reduce the difficulty otherwise the resetpoint number might be lower - enemies can have a stay-on-platform flag, so they can be locked to there current platform, no more need to hold them there with blocks or other ugly things that don't belong there -- WWW: http://pingus.seul.org/~grumbel/ JabberID: gr...@ja... ICQ: 59461927 |