Re: [Super-tux-devel] Todo
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From: Ingo R. <gr...@gm...> - 2004-04-19 23:35:16
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Ingo Ruhnke <gr...@gm...> writes: Little update on the Todo, all removed items are either done or 'workarounded', still a bit left, but progress is good. Mainly left are tweaking of gameplay, missing graphics and probally a story/intro. Menu structure is almost final as it is now. If things go right a release at the end of the week or even earlier should be possible. > - levels, we currently have enough levels, but neither of them are > polished and tweaking for gameplay, extras and enemies, this area > still needs a lot of work > > - joystick buttons need to be configurable > > - keyboard keys should be configurable > > - level end sequence, I commited gfx for the end-iglo in cvs, however > there still needs to be code to handle this, ie: > > - once tux walked over a given line at the end of the level, say 960 > pixels before the level end, the game should switch to the level > end sequence, which simply means holding down 'right' button, the > rest will need to be handled by the level itself, ie. placement of > the iglo in the foreground/background layers. Since iglo is to > complicated for custom levels, levelfile should get a flag if > iglo-mode should be used or not > > - in addition to the iglo it would be nice to have a rotating > star-elpise as shown in: > http://pingus.seul.org/~grumbel/tmp/supertux-endscreen.jpg this > should collapse or expand (whatever looks better) and start the > main endsequence > - a boss as proposed at: > http://pingus.seul.org/~grumbel/tmp/supertux-boss.jpg this however > will require some serious cleanup of tux current grab and throw > behaviour first, including some new graphics for grabbing an item > > - laptop (now mriceblock) fixes, laptop still acts pretty weird in a > lot of situations and doesn't feel very natural, it also gets stucky > in some situations New Todo items are: - Gameplay: tweaking of acceleration/decceleration - caching of loaded level files so that the contrib menu is useable - Graphics: smalltux-eyefix, sliding tux, iceblock-x, endtiles for the road - graphics for star and fire upgraded tuxes - game-over tux sprite - story/intro -- WWW: http://pingus.seul.org/~grumbel/ JabberID: gr...@ja... ICQ: 59461927 |