[Super-tux-devel] Surface class
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From: Ricardo C. <ri...@ae...> - 2004-04-13 12:06:48
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Hey, I don't know who redesigned the texture.cpp code, but I don't agree with having two separate classes for both SDL and OpenGL. The code would stay clean and simple, if they just shared the same class and there was a function pointing out for the right functions to use. I don't even think this code will allow for a videomode change. I vote for returning to the old code and do a simple structure->class change, as I was going to do. Ricardo Cruz -- The IBM purchase of ROLM gives new meaning to the term "twisted pair". -- Howard Anderson, "Yankee Group" |