[Super-tux-devel] Clear screen bug in OpenGL mode
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From: Ricardo C. <ri...@ae...> - 2004-03-17 22:24:48
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Hey there, In the OpenGL mode, the screen is not being corrected cleared, the code is the following: glClearColor(r/256, g/256, b/256, 1.0); glClear(GL_COLOR_BUFFER_BIT); It just clears with a black color all the time, what's wrong? Ricardo Cruz -- Many a writer seems to think he is never profound except when he can't understand his own meaning. -- George D. Prentice |