Re: [Super-tux-devel] TODO 0.0.7
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From: settra <se...@fr...> - 2004-03-17 09:47:25
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On Thu, 2005-03-17 at 03:32, Christopher A. Webber wrote: > Ah, good point. Sorry I generated the confusion there. > We could call it.... the effects layer? Heh, no, that's lame. > Wait a minute... what about the forescreen? :) > I've been taking exams and writing papers all day. I can't even tell if > those are good ideas or bad ideas anymore! ^_^ > > Christopher Allan Webber > > > | > The bottom line Hi everyone, i'm settra, it' s the 1st time i write the ML but some of you might have seen me on the irc channel. That was for the presentation :P I propose this (layers are in order of display): -background :displays the landscape / cave -static-playground :static tiles -dynamic-playground :dynamic tiles and enemies -foreground :displays the landscape / cave of course, background and foreground do not display the same thing, but both play the same role (make supertux a little bit nicer to the eye) background would display mountains whereas foreground would display bushes and things like that (it might be nice it could be blurred wich would require alpha-blending). |