Re: [Super-tux-devel] TODO 0.0.7
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From: Christopher A. W. <cr...@li...> - 2004-03-17 02:29:35
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On Tue, 2004-03-16 at 11:51, Ricardo Cruz wrote: > Oh! It looks like we are calling foreground for different things ;D > Let me explain... in supertux, foregrounds are the tiles that the player has > interaction with, but you are right, foregrounds are nothing more than > backgrounds, but are just drawn over everything. So, what term should we use > instead? > > Ricardo Cruz Ah, good point. Sorry I generated the confusion there. We could call it.... the effects layer? Heh, no, that's lame. Wait a minute... what about the forescreen? :) I've been taking exams and writing papers all day. I can't even tell if those are good ideas or bad ideas anymore! ^_^ Christopher Allan Webber | The bottom line |