Re: [Super-tux-devel] TODO 0.0.7
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From: Ricardo C. <ri...@ae...> - 2004-03-16 17:15:22
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I don't think we need a fourth layer for rain implementation... Your idea about the scrolling foreground looks interesting, but I didn't=20 understood it very well, could you explain it a little further for us, that= =20 know nothing about Yoshi's? :) Ricardo Cruz Em Quarta, 16 de Mar=E7o de 2005 16:09, o Christopher A. Webber escreveu: > > - Wheather effects. > > I think having wheather effects, which could be choosen by the > > level-designers, would be a great feature for SuperTux. It would make > > hand drawn clouds in the background unneccassary and provide a random > > and eyecandy behaviour. The first step is to create a special > > engine for effects in the background. For 0.0.7 clouds should be > > enough, but it is aimed to be easy extendible and things like dynamic > > rain, sunshine and storm could round up the feeling later. > > Ah, weather effects. I think I know how to pull that off. We should > have an optional fourth layer on which rain animations can be run, or > even allow for a scrolling foreground (like the plants on level 1-1 of > yoshi's island.) What ya think? > Finals will be over soon, and I'll have a lot more free time to work on > the project. Cheers! > > Christopher Allan Webber > > > > The bottom line =2D-=20 honeymoon, n.: A short period of doting between dating and debting. -- Ray C. Bandy |