[Super-tux-devel] press release / announcement
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From: Christopher A. W. <cr...@li...> - 2004-03-16 03:03:27
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I have developed a press release concerning the development of our game. Feel free to edit it as you like. SuperTux version 0.0.6 is a massive rewrite of the older SuperTux code (from 0.0.5, before the recent rejuvenation of the project). In other words, not only have we made innumerable bugfixes, we've structured the code so that it will be easier to build upon in the future. The game is still very basic, but can at least in this sense it has achieved the status of a fully playable minimalist jump-and-run game. This is progress. A level editor is now built into the game which is functional and yet easy to use. We encourage you to pick up the game and its editor and develop some well written levels and submit them to our mailing list, so that we may incorporate them into upcoming releases. Having come in as Game of the Month has certainly spurred SuperTux's development. A handful of very talented coders and artists have stepped forward to work toward Milestone one. Through our combined efforts and discussion, we have agreed that moving toward Milestone 1 a new direction is being taken for the game. The old geek humor of killing BSODs and eating caffinated mints had a certain level of entertainment to it... however, we want the game to be good in its own light and not be held back by geek politics. This, along with what the team feels to be a need for better aesthetic appeal, has led us to the decision to completely redevelop the graphics of the project. We aim to implement these by release 0.0.7. A mock screenshot of the new style is available here: http://super-tux.sourceforge.net/milestone1/images/supertux-gamescreen.jpg and some of the artwork being developed is available here (along with XCF files for GIMP users): http://lingocomic.com/gfx/goodies/supertux/ More information about our goals for milestone 1 can be found here: http://super-tux.sourceforge.net/ Moving forward, we also do not plan on continuing Supertux as a strict clone of the Super Mario Bros series. While still maintaining the initial concepts for game structure, we are allowing ourselves to branch off into new, creative directions. ---- That's the end of the release. Other than adding comments about how awesome it is that Christopher Webber of lingocomic.com is working on the project, I don't think that there's anything else that needs to be added ;) Christopher Allan Webber | The bottom line |