Re: [Super-tux-devel] Next IRC Meeting
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From: Ricardo C. <ri...@ae...> - 2004-03-08 15:19:05
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I could implement the use of files for tiles, but we need to agree with a= =20 file format. As I said before, the INI-like file format would be, IMO, the= =20 one that fits better with this. It is powerfull more than enough and very=20 easy to edit. March 13 looks like a fine date to me. Ricardo Cruz Em Segunda, 8 de Mar=E7o de 2004 11:56, o Ingo Ruhnke escreveu: > I think its time to schedule a new IRC meeting, this time with the > topic "Level building". So that we can introduce people to the level > editor, discuss issues with building good levels, level testing, > missing tiles, style guide, ie. simply give people a general > introduction on how to build levels and answer questions that people > will have. Prerequirement for this would be: > > a) a working editor > b) all new tiles useable in the editor > c) a level fileformat > d) a tile fileformat > e) hard limits for the gamemechanics (ie. jump-height/width) > > Issue a seems to be meet, we actually have two working level editors. > > Issue b however isn't meet, mostly due to issues c and d. > > Issue e is half done, ie. I would suggest 4 tiles for the jump height, > 5 for accelerated jump (see milestone1 site for more info), not sure > if everybody agrees here and jump-width is an unsolved issue. However > this don't have to be completly hard-limits, but they should be hard > enough to keep the number of tweeks needed for the levels low. > > If we can fix issues b,c,d till the weekend I would suggest: > > Sat March 13 20:00 GMT 2004 > > as a date, is that doable or are there any showstoppers? =2D-=20 A man paints with his brains and not with his hands. |