Re: [Super-tux-devel] Bad guys type
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From: Michael G. <mi...@ge...> - 2004-03-06 17:00:00
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-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Maybe we could differentiate iceblock and snowman a little more by having one of them shatter when it hits something, and the other bounce? Ingo Ruhnke wrote: | Ricardo Cruz <ri...@ae...> writes: | | |> I think that the Snowball should be like the laptop; you can jump |>into it, hold them and kick it. The bomb; when jumped into it, it |>should explode after awhile, so the player has to run away. What |>about the Ice man? | | | Iceblock and Bomb are similar to the laptop, ie. when you jump on them | they will go KO and you can kick them or carry them around. Bomb only | differs from that in that it will explode after a few seconds. | | MrCrystal, Spiky and Snowball will be pretty much like the current | Monitor. With Snowball having the additional 'roll' behaviour when | kicked him with an iceblock and Spike killing Tux when Tux jumps on | him, instead of vice verse. | | The evil penguin might be used as a boss-like enemey: | | http://super-tux.sourceforge.net/milestone1/enemies.html | | |> We would also need a replacement for the bag of money, so that it |>would fit better with the arctic theme and with the others enemies. |>A fire ball? (not that common in cold places ;P ) There could be |>fishes like Piranhas, that would jump from the water... | | | Fishes and fireballs should work for water/lava parts, for the ground | we could reuse the snowball. | | We also need different colored variants for the enemies, ie. one | ice-block will walk streight to the left, while a different colored | ice-block will stay on its platform and turn around when reaching the | edge. | -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.3 (GNU/Linux) Comment: Using GnuPG with Thunderbird - http://enigmail.mozdev.org iD8DBQFASgFGrJDiig1GCW0RAjLOAJ4nAUo11NNFy1w78Sxh7F/7dtmDrgCfbJ40 lU0TP+E3nu7S7WyAcJsGRHo= =6SM4 -----END PGP SIGNATURE----- |