Re: [Super-tux-devel] Popup help button patch
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From: Tobias <tob...@gm...> - 2004-03-03 19:37:37
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Hi Ricardo, thanks for your patches! I'll review and merge them with CVS. Am Mi, den 03.03.2004 schrieb ri...@ae... um 14:11: > Hey there, > > Tobias, as you asked, this patch changes the behaviour of the popup > help info in the buttons. > I have just made it to appear instantaneously (without a delay), > since I don't think it is that good to put a timer in each of the > buttons. The button bar should have more control over the buttons, > just as in usual gui toolkits. Futhermore, I think this is the way > to go for usability. > > I would like to ask how will the tiles/bad_guys buttons look like. > Will they be 32x32 or just 32x16? If the last one, will they be > cutted or resized? The tiles will have the same size as in the game. -> 32x32 > I also think that the buttons to change levels should be changed, > since the first time I saw them, I thought it was to scroll the > button bar. It's good to receive feedback. I'm going to redesign that stuff. > > In another topic, the mouse cursor flicks in the game (exeption for > the great nvidia drivers). So, I think we should change it for our > own mouse cursor, since it is annoying to use a flicker cursor in > the level editor. > Futhermore, our own mouse cursor would let us create stuff like > actions (when clicking, when over a button...) and animations. It > would also allow to create effects, just as water and trails (like > cursor trails or sparkles). > Anyway, I've made a few hacks for that (maybe it shouldn't be > commited). It allows actions and animations. I've drawn a image for > the cursors, but it is just butt ugly, since i suck in drawings and > I have done that with my toshiba laptop built-in mouse, so I guess > I'm excused :) Toshiba produces excellent laptops, so you aren't excused. ;) > > I also appended another patch that just changes a value in the > intro, in order to fix the fact that a few text is erased. Thanks again. > Cheers, > Ricardo Cruz Greetz... Tobias Gläßer |