Re: [Super-tux-devel] 2 player mode
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From: Ingo R. <gr...@gm...> - 2004-02-19 17:59:22
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ri...@ae... writes: > Anyway, for now, a 2p cooperative gameplay is possible and in the > future, special levelsets for co-2p should be created. Yep. > About the respawn, I think that when a player dies, the other > should be able to keep playing, and when both dies, the level should > be reseted. Lives should be kept separated. I don't think thats a good idea, I am more thinking of having special respawn points/blocks for the second player or automatic respawn and such, lives should also be split across the players and similar things that keep both players alive as long as possible. After all there is nothing more boring in a coop-game than actually not being able to play. > This can be easily done... As Tobias said, let's wait for the 0.0.6 > release before implementing this. I guess its better to wait with this after the 0.1 release, after all single player will already be enough of work to get right and fun. Multiplayer will make this just quite a bit more complicated, due to the interaction of the two players. -- WWW: http://pingus.seul.org/~grumbel/ JabberID: gr...@ja... ICQ: 59461927 |