Re: [Super-tux-devel] Release Schedule/Milestones/GotM
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From: Ricardo C. <ri...@ae...> - 2004-02-12 09:38:46
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Hey, I don't think SuperTux should already be the Game of the Month, since the= =20 leveleditor is not yet that fun to use... I mean, without a mouse interface it sucks to edit levels, since you have = to=20 know the right keys. Futhermore, the Help screen doesn't display all the=20 keys, since the fonts don't support some characters... The level editor supports selections=20 [http://rpmcruz.planetaclix.pt/trash/supertux.png] (i'll commit it when the= =20 cvs is updated) and I think that with a mouse interface it would be pretty= =20 trivial and fun to create levels. My idea for the interface is to have a panel in the right that would have = a=20 few buttons (maybe 10, so that there could be numerical key bindings). The= =20 top/main buttons would be something like Background, Foreground, Bricks and= =20 Enemies. When a category was chosen, the avaible tiles would be listed, a=20 long with a Plus button (to display more) and a Back one (to get to the top= =20 level buttons). I think this would be enough for the GUI, there is no need to use a gui=20 library for the current level formats... Of course, with scripting and stuf= f,=20 it would be necessary to have dialogs and stuff and maybe then a gui librar= y=20 could be used. Just my 2 cents, Ricardo Cruz Em Quarta, 11 de Fevereiro de 2004 17:40, o Ingo Ruhnke escreveu: > Tobias Gl=E4=DFer <tob...@gm...> writes: > > > Only 10 levels? That's really damn less. With a leveleditor it should > > be possible to "produce" at least 50 levels. ;) > > Depends on the output of the "Game of the Month" thing, if there are > lots of people contributing good levels, there can be of course more, > however something like 10 should be the target, if we get more than > that, thats good, however if we get 10 that should be enough to > release it. And anyway, 10 good levels are better than 50 sucky ones, > more doesn't necesarrily mean its better (quantity vs quality). Just > for the record SuperMarioBros and GianaSisters had both 'just' 32 > levels. =2D-=20 Nothing makes one so vain as being told that one is a sinner. Conscience makes egotists of us all. -- Oscar Wilde |