[Super-tux-devel] FPS
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From: Duong-Khang N. <neo...@us...> - 2004-01-26 16:20:47
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Hi there, I think there's really no need to go beyond 25 FPS. I don't know why people love produce more than 25 FPS. In my own project, the screen is even not updated if there's no change from last frame. CPU time should be kept available for other tasks. The bad example is Super Methane Brothers: it eats all the CPU when you play. And I hate such a program. > The game is currently optimized to "produce" as many frames per second > as possible. (up to 100) In the old code 40 were the absolute maximum > and probably never reached. -- Never say if I could turn back the time, life is going on ! |