Re: [Super-tux-devel] Level-file / Level-features
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From: Chris S. <csp...@ca...> - 2004-01-12 19:52:41
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I disagree. I think the user interface needs to remain simple. It's for young kids. To adults it makes a political statement. We ought to stress the political point as much or more than worrying about the entertainment aspect. Don't get me wrong, it needs to be entertaining but the message is more important than the game. -Chris On Mon, 2004-01-12 at 13:41, Ingo Ruhnke wrote: > Tobias Gl=C3=A4=C3=9Fer <tob...@gm...> writes: >=20 > > So the question is: "Should we keep SuperTux simple or should we > > grow it to a featurefull (at least more or equal features than > > MarioXY) Jump'N'Run." >=20 > I would like to see its heading in a SuperMario3/SuperMarioWorld > direction (scrolling in all direction, levelmap to travel back and > replay levels, lots of extras), with everything added or changed that > makes sense. After all this should be a good game, not > yet-another-stupid-1:1-clone. |