Re: [Super-tux-devel] Rewrite Status
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From: Ricardo C. <ri...@ae...> - 2004-01-10 17:49:20
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Hi Tobias, I have a few knowledge in OpenGL... And of course, I know that OpenGL is j= ust=20 a graphical library, so another one has to be used for dealing with the res= t=20 of the multimedia aspects (window management, events, audio...) and SDL is= =20 one of the best libraries to deal with that. But you seem to want to keep SDL and GL dealing with the graphics part=20 together... I never tried to do that. However, I've just found this demo that seems to do that very well: http://olofson.net/examples.html (smoothscroll example). Keep up the good work, Ricardo Cruz Em Sexta, 9 de Janeiro de 2004 02:27, o Tobias Gl=C3=A4=C3=9Fer escreveu: > Am Do, den 08.01.2004 schrieb ri...@ae... um 13:14: > > Wow! > > OpenGL support? > > Do you really mean replacing all SDL graphical code by OpenGL one? > > If yes, how do you manage to load the image files? Are you going to > > use another GL library or will you write the code yourself? > > > > Ricardo > > The OpenGL support will hopefully be the easiest part of my rewrite. ;) > SDL can be used together with OpenGL and many games, > if not the most=20 > Linux 3D-games (SuperTux will stay 2d, of course), work with this > solution. > This still provides full OpenGL advantages. (Really smooth scrolling) > Moreover I'll introduce it as an option. > > The big part of the rewrite however is the restructurizing of all! code > related in some way to the gameloop. > > Stay tuned. ;) > > Greetz... > > Tobias Gl=C3=A4=C3=9Fer > > > > ------------------------------------------------------- > This SF.net email is sponsored by: Perforce Software. > Perforce is the Fast Software Configuration Management System offering > advanced branching capabilities and atomic changes on 50+ platforms. > Free Eval! http://www.perforce.com/perforce/loadprog.html > _______________________________________________ > Super-tux-devel mailing list > Sup...@li... > https://lists.sourceforge.net/lists/listinfo/super-tux-devel =2D-=20 PARDON me, am I speaking ENGLISH? |