Re: [Super-tux-devel] Tux keeping powerups after a fatal fall
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From: Tobias <tob...@gm...> - 2003-12-30 21:30:51
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Am Di, den 30.12.2003 schrieb Bill Kendrick um 16:07: > On Tue, Dec 30, 2003 at 03:31:52PM -0500, offipso wrote: > > Hey, I've only lurked here for about a day, but I figured it'd be okay > > for me to post some code fixing a problem. I noticed that in the latest > > CVS version of Super Tux if Tux has powerups and falls to his doom the > > powerups will stay at the start of the level. I made a patch file that > > fixes this by adding a nurftux() function, which simply removes Tux's > > coffee and makes him small. > > Yikes! Duh! I should've tested. Sorry ;) > > -bill! Please don't commit anything now Bill. Give me half an hour. :) Greetz... Tobias Gläßer |