Re: [Super-tux-devel] Save game
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From: Ricardo C. <ri...@ae...> - 2003-12-30 02:35:02
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A real file dialog would be an waste of effort... Why not having some slots and asking, at the start of the game, which one= =20 should be used, and keep saving the level number at the end of which one. There should be then an option to reset a slot. Ricardo Em Ter=C3=A7a, 30 de Dezembro de 2003 01:38, o Tobias Gl=C3=A4=C3=9Fer escr= eveu: > Hi all, > > I'm currently implementing a save-game feature. > Wich solution would you like to see, the arcade style > slot based save solution or a real file-dialog, which > would be much more difficult, of course? > > Greetz... > > Tobias Gl=C3=A4=C3=9Fer =2D-=20 In order to dial out, it is necessary to broaden one's dimension. |