[Super-tux-devel] Patch for frames in level editor
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From: Ricardo C. <ri...@ae...> - 2003-12-29 21:02:20
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Hey there! Tobias, I've just downloaded the new cvs. I see you've made a few modifications... Menu is really great! You've also changed the mouse movement... Do you think that its best that the cursor follows mouse? If it is, I'll then do some cleanups. Anyway, as I said before, I've putted frames working, here it goes the patch. I noticed that you have putted this line at the end 'SDL_Delay(50);'. I've changed it to the same as in gameloop, so that the delay is calculated according to the last update. I'll make some works in an input widget to do a dialog for the level editor. Ricardo Cruz -- If we see the light at the end of the tunnel, it's the light of an oncoming train. -- Robert Lowell |