Re: [Super-tux-devel] stereo sound patch
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From: Bill K. <nb...@so...> - 2003-12-29 17:54:34
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On Sun, Dec 28, 2003 at 08:38:24PM +0100, Ingo Ruhnke wrote: > > I don't think that the position of Tux itself should be used for > calculating the sound position, but instead the center of the > screen/camera. Agreed. We could use this for all bad-guy sounds. For example, when a laptop ricochets (hits a wall and bounces the other direction), the stereo value can help the player remember "oh crap, he's to the left of me, and now coming back!" :^) -bill! |